A mathematical game that improves the ability to correctly count and recognize numbers.

Pobieranie PDF-ów jest dostępne dla zalogowanych użytkowników, posiadających aktywny pakiet.

Opis

A mathematical game that improves the ability to correctly count and recognize numbers.

Rules: Each child receives a watermelon board with the numbers marked on it. After rolling the dice, he finds on his board the number corresponding to the number of points, which he then covers with a black circle. The child who wins the numbers on his board the fastest wins.

Options: black circles (included in the set) can be replaced with plasticine balls, buttons, pompoms or real watermelon seeds.

Set contains:

  • 7 boards with abuses (there are 2 watermelons on each board)
  • 1 board with stones